Main Article Content
This study incorporate AR into a technology home Catalog sales, thus Catalog home is becoming more real with 3D objects in it. This research aims to produce an application that can display a 3D model of a house that can help buyers to know well the home to be purchased, and will simplify the home seller as a media campaign to consumers. 3D objects used to develop two kinds of Software that Sweet Home 3D and Blender, whereas to create application in programming used Unity 3D Software using the C # programming language. Application home design Catalog is made through several stages of design 3D objects, Marker workmanship and application design. The end result consists of two forms, namely in the form of physical (in the form of print media Catalog) that contains a marker on some pages and Augmented Reality applications based on Android in the form of .apk which is then installed on Smartphones, where the two are complementary.
The Authors submitting a manuscript do so on the understanding that if accepted for publication, copyright of the article shall be assigned to Jurnal Lontar Komputer as publisher of the journal. Copyright encompasses exclusive rights to reproduce and deliver the article in all form and media, as well as translations. The reproduction of any part of this journal (printed or online) will be allowed only with a written permission from Jurnal Lontar Komputer. The Editorial Board of Jurnal Lontar Komputer make every effort to ensure that no wrong or misleading data, opinions or statements be published in the journal.
This work is licensed under a Creative Commons Attribution 4.0 International License.
 U. M. Malang, M. Fathoni, E. B. Cahyono, S. Kom, and W. A. Kusuma, “Alat Musik Perkusi Augmented Reality Berbasis Android,” Jurnal Teknologi Informasi Univ. Muhammadiyah Malang, 2012.
 C. Patrik et al., “Visualisasi 3 Dimensi Desain Interior Perabotan Rumah Berbasis Augmented Reality Pada Mobile Phone Dengan Sistem Operasi Android,” Jurnal Skripsi Jurusan Teknik Informatika, pp. 1–8, 2013.
 B. Hariyanto, Rekayasa Sistem Berorientasi Objek. Bandung: Informatika, 2007.