Pengembangan Perangkat Lunak Pembelajaran Penulisan Aksara Bali Menggunakan SDLC Untuk Anak-Anak

  • I Gusti Ayu Nyoman Tri Wahyuni Mahayani Universitas Udayana
  • I Gede Arta Wibawa Universitas Udayana
  • I Gusti Ngurah Anom Cahyadi Putra Universitas Udayana
  • I Wayan Santiyasa Universitas Udayana
  • Anak Agung Istri Ngurah Eka Karwayati Universitas Udayana
  • Ngurah Agus Sanjaya ER Universitas Udayana

Abstract

Balinese script is a traditional script originating from Bali. To maintain sustainability, formal education in schools through Balinese language subjects is one if many ways to maintain it. Apart from studying at school, it would be even better if Balinese script learning could be done outside of school by appealing to the concept of learning. One way to create interesting learning is through application games. Making a Balinese script writing application aims to help students learn Balinese script by implementing the Software Development Life Cycle (SDLC) and Black Box testing of making Balinese script writing applications. Making the application is expected to be one of the media that can assist students in learning Balinese script.

Downloads

Download data is not yet available.
Published
2022-07-11
How to Cite
TRI WAHYUNI MAHAYANI, I Gusti Ayu Nyoman et al. Pengembangan Perangkat Lunak Pembelajaran Penulisan Aksara Bali Menggunakan SDLC Untuk Anak-Anak. JELIKU (Jurnal Elektronik Ilmu Komputer Udayana), [S.l.], v. 11, n. 1, p. 83-92, july 2022. ISSN 2654-5101. Available at: <https://ojs.unud.ac.id/index.php/jlk/article/view/88671>. Date accessed: 20 apr. 2024. doi: https://doi.org/10.24843/JLK.2022.v11.i01.p09.

Most read articles by the same author(s)

1 2 3 4 > >>